Now that the high level design is clear enough to be used. Let's introduce
haskell. This project is my first in this wonderful language and the opportunity to introduce the language with my fresh eyes.
Let's take a breath and introduce
Haskell. Sometime when I go to conferences I fell like
Haskell is a label for programmers. If you know
Haskell you must be smart. Well ... maybe that's why you are reading my post. Smart or not
When you learn new languages it's practical to use analogies from one language to an other. A lot among us learned
Cpp or other order/combination including
ruby or many other languages.
Haskell is not a jump from the previous language you learned (unless you've studied an other functional language). It's a new world. Each new
Haskell line will learn you something : a brand new vision of computer programming !
Haskell is not that easy since it's a jump to a new world. I'll take a rather unusual way, if you want "classical" ways you'll see interesting books in the references. The goal here is to introduce concepts we needed to create askBarrel.
Haskell is a rich universe with many entrance doors.
Mine is somehow singular, I find
Haskell syntax graphically beautiful.
One thing that can loose you when learning
haskell is the symbols such as
<$. It's based on many useful concepts. Once the concept is yours the symbol will come naturally. You'll ask yourself I want to do that I know there is a glyph for it.
The goal of this project is to make a
REPL parser. Our main objects are
strings (a list of char
[Char]) so we'll focus on it.
Read the full article, here: https://dev.to/pmalhaire/an-haskell-trip-part-2-kii